Blog Posts by KorVal

Added: 2020-04-13 20:41:49
KorVal
Read more in KorVal's Blog
Hello everyone,
I understand the question may sound silly, but I’ll ask.
What does it really depend on whether you get a commission or not, on this site?
Maybe I'm doing something wrong?
Because, for four months now I’ve been trying to take at least one commission, but nothing works out for me.
Thank you for your reply:)
Discussion: (7 comments)
  • My best advise is that you develop your art in a specific area. Like creating a certain character from a popular anime that would like it was the official art. Someone will want to create a commission with you perfect drawing a character.

  • 2020-04-13 20:50:42

    For me it all comes down to artist quality. And I have high standards. Since im spending quite a bit of money. I need to drawing to also be of high quality.

  • 2020-04-13 20:59:24

    Luck

  • 2020-04-13 22:01:28

    I think your art aint polished enough to look like "professional" work...
    *You have quite shaky lines and it doesnt look good on any picture, dunno what software you use but try using some stabilizer or line and curve tools for longer lines ...
    *second thing is the pixelated background making whole piece looking ugly-try using some blurry filters to get rid of them
    -----------------
    Other than that the basic anatomy is there, colouring works too, fluids would use bit of work too

  • 2020-04-13 22:05:32

    I'm usually looking for a really distinct style that I feel will match the characters I have in mind. Sometimes it's a hit and sometimes it's a miss, but ultimately I'm just looking for something distinct.

  • 2020-04-14 09:14:44

    Hello KorVal!
    I checked your gallery to try to answer you the best way possible. The first thing I noticed is that you had artwork uploaded from a year ago, which I guess means you must have tried to get commissions with and outdated artwork, is that right? From 11 days ago you started submitting art again, so I think that's a very good move.

    Answering your question, and keeping in mind I'm an artist and I haven't commissioned anything here yet, the first thing I would check out is the art quality. I see a big improvement in your art since last year, but I wouldn't be sure about commissioning you because I can't see that many recent updates. So that would be a step back for me. Why? Because I'm still seeing more outdated and worse artwork than new and better illustrations. So I would wait for you to have more art ready to see how your style develops.

    Another thing that I notice is that you're repeating the same position for different artworks. I see it with your recent Ochako's drawing and the "Death Stranding". I per***ally would just consider that the same artwork because you're not showing me new s****s, poses, characters or ideas.

    Nami and Tsunade and Naruto are the two artworks I like the most in your gallery. With art like that with more polished lineart, I think you'll definitely be able to catch a commission soon. But that's just my per***al opinion, go with what you like most because, in the end, you better have fun with what you're doing :)

    Another thing to keep in mind is pricing. How much money are you asking for your art? Here in Whentai you have it very easy to know/guess what good pricing would be: Simply check what others are pricing and compare it with their art, as well as how many commissions they've already got in their hands. If you're not sure, try to "stalk" an artist similar to your Art style and s****s and go back to where they first started and check how much money they charged. That way you can have an idea of what will people accept for your commissions.

    Another IMPORTANT thing I wanted to tell you: I'm not trying to make you feel bad AT ALL. In any way. I'm just trying to help you. I'm just saying this in case I ranted out too much and it seemed that way.

    I hope this helps you a bit, KorVal.
    Best of luck!

    C. Donut.

  • 2020-04-15 18:54:03

    it's just that every artist has their own fan base

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